I’m new to Blender, and been trying to learn to make something for a project in Unity. I’ve learned how to get most of the stuff to work, but one thing is fighting me. I drag the FBX file into Unity, and find that it does not match the colors in Blender. My Blender file has no textures, just a couple of simple materials. Since I’m not texturing, I figured I don’t have to UV-Map it, as that was still confusing. What am I doing wrong?