Five years after I built it, I finally finished migrating my project Blender_Neural_Network from Blender 2.93 to Blender 5.1
︎ You can now build an ANN using Geometry Nodes just from the panel, the old version relied on Animation Nodes, which is no longer maintained.
︎ Hidden layers can be added dynamically, so you can stack as many as you want and render the whole network in 3D.
︎ You can install PyTorch inside Blender, train the network on the MNIST handwritten-digits dataset, and watch the predictions light up the output layer in real time for instance.




