Blender Nodes and the Rotate Image function.

In the Nodes in the Distort section where you find the scale and other nodes. There is a Rotate node. If you use it for an image and that image is 24 Height and 15 Width. Well then if you rotate it the image gets cut off. Because the rotate is reading 24 Height and 15 Width. It should have a function where it recalculates the Height and Width. So this does not happen. So if you rotate the image by 90 Degrees it then takes the height and changes that to Width and takes the Width and changes it to height. Its not that difficult programming wise.

Question. Does any one know if they are working on this? If not we need to inform them to change that.