I have been trying to install Blender, but no matter how I do it I haven’t been able to open it. I used Blender on my old machine without issue. I have tried both reinstalling the program and restarting my computer, with each reinstall I’ve made sure all the original files were deleted (including from the AppData folder). I have tried both the website download and the Steam install. I have also tried using the repair option in the Windows installer.
I run a 64-bit Windows 10 machine with an RTX 2070 and an i7-8700 processor.
EDIT: This is the error that comes up “Error: EXCEPTION_ACCESS_VIOLATION”
UPDATE: Experimental build 2.79 opens and seems to run fine, CATS plugin seems to work fine with it too.
I am also having the same/similar issue. Do you have any luck? Any help is appreciated, thanks
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
Using OpenGL 4.3 debug facilities
GL application marker: Successfully hooked OpenGL debug callback.
GL API error: Error has been generated. GL error GL_OUT_OF_MEMORY in TexImage2D: (ID: 4124735492) Generic error
Crash backtrace not supported on release builds
GL API error: Error has been generated. GL error GL_OUT_OF_MEMORY in TexImage2D: (ID: 4124735492) Generic error
Crash backtrace not supported on release builds
OpenCL error: CL_INVALID_VALUE in __clewGetDeviceInfo(device_id, 0x1030, sizeof(data), &data, NULL) (C:\b\buildbot-worker-windows\windows_lts_283\blender.git\intern\cycles\device\device_opencl.cpp:210)
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.12 MiB.
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.02 MiB.
GL API performance: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
GL API performance: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF68AE90CD0
Module : C:\Program Files\Blender Foundation\Blender 2.83\blender.exe
I have the same problem. Anyone know someone that can help with Blender technical issue? basically program not opening, I get the boot up window and then it disappears. ( rig is new, Windows 10 pro, Nvidia card) have tried running new version and previous. ?
I’ve been dealing with the exact same problem. If you still haven’t gotten it to work try this. Right click on blender.exe and click Properties. Under one of the tabs you should see where you can run Blender under Windows 8, select that. (Since I did that the box changed so I can’t tell you exactly what it looked like). Anyway, that worked for me. The shortcut doesn’t work properly but launching from the program file works.
Problem for me is that I’m using a docking station. Specifically, I’m using an amazon basics docking station. When I unplugged it, blender opens with no problems. When I plug it back in, blender crashes on startup with that access violation error. I’m going to try updating my graphics drivers but I doubt that will fix the issue.
When I open Blender it comes up with a black screen and then opens blender then shuts down straight away and every time i retry, It does the same thing, I was wondering if you can fix this problem, Please Reply!