I have been baking a fluid simulation, and it recently finished.
There just one problem; I had to move some folders around to clear up space in
my C: drive and now Blender can’t seem to find the cached files, I have set blender directory
to the new cached files but I don’t think I did it correctly.
In the fluid settings you have selected the folder “…\Glass of Water\New Folder\New Folder”
The cached files look to be in folder “…\Glass of Water\New Folder”
Having a little trouble finding tutorials for the basics of physics cache, what settings to use, cache to disk where does the file go, how do I reload it, my goal if possible is to simulate the cloth (let’s say cape) or water spill by itself, cache several versions, then later finish animating a character using choice of cached cloth/waterspill animations without having to redo cloth/water physics (always positioning character to make it look like cape was always attached or water spill not intersect) ?? Is possible? Good writeups or tutorials on this?