Hi, my first post in here, I believe this will be my forum of choice.
My problem is basically that Blender doesn’t respect my system-wide Modifier keys settings (System Preferences>Keyboard>Modifier Keys). I’ve already tried even non-elegant keyboard remap with keyremap4macbook app, but Blender gone wild and every possible shortcut was broken even more.
I finally give up and declare myself as hopeless. I’m starting to think (well, I am almost sure) Blender developers did this intentionally. :no: In good faith, maybe they wanted to preserve Blender behavior on all platform. It’s not possible and honestly dilettantish for the keyboard-driven software (good idea, thought). As the result, books and tutorials refer to the shortcut key Ctrl+A, but the right key on the Mac would be Alt+A (because Command is in place of the Alt key on the Apple keyboard). It’s impossible to use Blender on Windows and Mac simultaneously without re-learning all the keys again. Am I missing something? This is rather annoying for everyone who wants to blend. I have Microsoft keyboard (officially Mac compatible, ridiculous :)) with the keys mapped as following:
Standard (altered by me) settings
windows key name (Mac meaning)=printed in keyboards sold by Apple
Ctrl key (control)=Command
Windows key (alt/option)=Control
Alt key (command)=Option
Windows keyboard [Control] [Windows logo] [alternate]
Macintosh keyboard [control] [option(alt)] [command=control in PC keyboard, ctrl+c to copy]
My Mac settings [command] [option/alt] [control] (yes, exacly like in all other OS’s without Apples)
Image: comparison of Windows and Mac keyboards
I cannot use Macintosh DEFAULT (not the one Steve wants) layout, because I’m also using Windows. Note I’ve set Modifier keys, so if you are using only OS X with Apple keyboard, you can’t see the problem.
Apple’s default modifier keys are just wrong if you connect any non-Apple USB keyboard. But it is only another related problem. Even Mac heads in Apple probably don’t know what to do with input devices, e.g that strange key symbols referenced through the Snow Leopard are not on Apple keyboards anymore, unnatural mouse acceleration curve (broken by design countless years ago, still mystery to unlucky ones who noticed it).
Another related problem: some keys on the Mac are probably reserved for the system and thus cannot be used by some applications (Command+M to minimize window, Command+W to close Blender, Command is equivalent of the Control key in Windows).
I hope my question is absolutely strange yet clear enough, I don’t know how better could I describe something so complex and bizarre. Thanks in advance for your suggestions! I could just install Windows (or any Linux distribution) just for Blending, but I’ve already kicked them out through the doors.