Python was originally ported to PS2 (not PS/2 that’s an old IBM) by NaNs Python man for the purpose of Blender player native on PS2 (look at Sonys middleware developer list, they’re on it). PS2 Linux is an interesting one, but just how many people will get it is curious (I’m one of the people that signed a petition for a US/European version after those lucky Japanese scamps . . .). What would be incredibly cool is a setup where you could make you game in Blender on PS2 Linux upload it to a website and then download it into a native player (so you don’t need the Linux kit) over the Internet and for others to play it too.
Has potential for a bigger community than we can currently imagine, especially if the PC market vaporises in a couple of years (my personal opinion), with consoles, 3G and iDTV. Just look at what Microsoft are doing and they seem to agree with me.