Hi there. I spent most of yesterday setting up a scene in Blender, and compositing. But I have a major problem with the compositing. For some reason of the render layer ‘MAP’ is included, the render layer ‘player’ becomes semi-transparent. Here’s what I mean:
Here’s some images of the composite, and what each layer contains, with a brief description:
Layer 1. This is the Halo light:
Layer 2. This is the blood (Can’t post more images, so I’ll do links):
Layer 3. This is the sword:
Layer 4. This is the world:
Layer 5. The players:
Any help would be greatly appreciated. I’ll post some proper WIP images as well.