Hi all,
Is blender radoisity can be compare with 3ds max radiosity.
1.In term of speed.
2.of quality.
3.Global illuminination accuracy
Well, try 'em both and report back!!
- both use vertex colour.
- both are obsolete for static images and animation (blender’s one is useful mostly for realtime).
- similar quality result
- both use surface subdivision
- blender has huge mapping/material limits when solving radiosity
- max has bad controls over emitters/patches settings
so… if you want realistic lighting better go with yafray with blender or vray with max.