So I’m trying to render this glass full of liquid, it renders fine on CPU render but on GPU render I get wired fragments/splotches in the shadows. I already tried reloading the kernels and all that but, nothing has worked
Cpu Amd ryzen 7 2700x
Gpu rx 5700
blender: 2.82a / 2.81 (tried both)
GPU render did work on a different computer, (it was some nivida GPU)