Hi, my render image seems rough and different from the one I’m seeing from user’s perspective. Does anyone have any idea on this?
Difficult to say without seeing the images but perhaps it is one of the following:
-
You have your viewport shading mode set to “rendered” and turned off “Scene World” in the Viewport shading options. Your viewport now uses an HDRI to light your scene while the render image is lit by whatever you have in your world settings
-
You might have turned on viewport denoising but not denoising when rendering.
Hmm… still difficult to say. I guess the purple object is set to hidden in render. That is the small camera icon in the outliner.