Blender Retina Display issue


Even though Blender now supposedly supports retina displays, with DPI settings up to 144, I can’t get Blender to recognise the fact that I’m in HIDPI-mode.

All other apps simply go into retina mode automatically, but Blender does not. I tried quitting and reopening, but no avail.

Here’s a screenshot to illustrate the issue. You can see that Chrome is running fine in HDPI-mode, but the Blender isn’t. I’m on a new Graphicall build from today, so all the Retina stuff should be in there.

Am I missing something?