I used to love Blender, however lately i’m often in huge battle’s.
The reason, i want to use Blender at work.
The problem, there is no proper working dimensions.
There is not one world scale that would unite 3D printing and STL’s and measureit.
Or try a normal print at 1200 DPI.
Although to some those things might not be a key thing for Blender, i think devs should realize that blender is used for more then just animations.
Calculating DPI is very simple elementary math, and you’ve been able to set real world scale for a very long time. I’m not sure what the problem is here…
which would be fine if it worked if i export to STL meters become millimeters ( i now generally draw 1000 times larger), while measure it shows it as centimeters…
the 3d print adon isnt used for measurement more for testing the validity of the mesh (ea is the mesh manifold or more simple is it a valid possible mesh).
There is a addon for measuring measureit… (actually the most helpfull tool for people who print with measurements)… if only all would use the same metrics (STL blender units ).
It’s a simple matter of opening your image in any image editor, and assigning the correct PPI without resampling the image.
PS the correct term is PPI: PPI for screen and render settings, DPI when looking at the paper print
PPI describes the resolution in pixels of a digital image whereas DPI describes the amount of ink dots on a printed image.
.
PS2 when would you print at 1200DPI? That is only valid for pure black and white, not multitone images.
Let’s say it in metric scale, iso system: A4 = 21 x 29.7 cm. Print resolution = 300dpi(or ppi if you wish) = 118.11 pixel per cm. so just type 21 * 118 (or 120, easier to remember) and 29.7 * 118 into output size to have exactly an A4 image ready for offset print. Even easier: type mm size (210 and 297) and multiply by 12.
If you’re an “Imperial” user type size-in-inches * 300, and voilà!
Thanks for the addon tip, should have been part of the main GUI.
As for printing STL has no size info, although the general standard in 3d printing is mm
3MF a new format would solve much of the STL problems but not supported by all printers.
As for STL i think better defaults could have been used inside blender but its not so put it to rightclick select, where there is not that much animo for improving it .