So I want to recreate Supa Monkey Ball with Blender, already spent a few hours trying to get a ‘track’ to move via keyboard buttons.
Managed to get the ‘track’, to spin off at an amazing angle, the ball moves but won’t behave properly, oh and how the hell do you get the camera to follow ‘Track to’ constraints in the game engine?
Any one mad enuff to be up for trying this little project, post away, all ideas are most welcome.
The first screen shots will be available at my web site later this afternoon, will post again with proper link.
(Can I post pics or does it have to be a link?)[/img]