Blender to Ae via .glb file

Hi community, I am doing the Blender & After Effects Course from Motion Design School and I am having some trouble while importing a .glb into Ae.

I made a rice bag:

  • The Plastic Bag is a mesh with Subdivision Surface modifier applied to it. No problem with this.
  • The Rice is the one I’m having troubles. I made it with Geometry Nodes and then applied to have one whole mesh with all the rice grains.

When I import the rice.glb into Ae the mesh is not read at all… Does anyone have an idea of what is happening?
Blender ViewPort:


After Effects Viewport: