Before Soulcalibur IV came out on PS3, I trained for several weeks by using emulators and playing the old versions, I learnt all the moves of Mitsurugi, but also some other characters.
When the new game out and me and my friends were playing, to their shock I consistently beat the crap out of them in 8 out of 10 matches.
I never was a good competitive player before, especially compared to my friends, so that was a great revenge, but I also learned an important lesson here.
Whenever I was excited, emotionally invested and acted strategically (goal oriented), I failed.
Whenever I was empty of thoughts, emotions, strategies and desire to win, I crushed them like it was nothing.
Applied Zen works great, and good trained muscle memory makes the act of doing effortless (thinking it and doing becomes one).
I think it was at that time that I started to bring that gaming mindset to my work, and really started to optimize my workflow, so that it flows more.
Question to all (ex-)gamers: Have you brought the proper mindset of a gamer to your 3D work?
Gamers do have an advantage usually.
good Hand-eye coordination, awareness control / focus, heightened spatial awareness, faster threat identification, reflexes and muscle memory, high pressure to adapt to new things constantly, ability to maintain mental clarity in moments of high stress.
Do you actively use these abilities or do you let them rot?