Some software specific forums require support requests to specify
which version of the software one is using as well as the system on
which it’s being used in order to both better target the response to
the user as well as to better categorize the solutions for users looking
for answers to specific problems for their specific version of the software
as well as the environment / OS under which it’s being used (Linux, Mac,
Windows, etc).
Along those same lines, there’s also the difference between (for Blender)
hobbyist / amateur, beginning, intermediate, advanced, architectural, character,
animation modeling as well as Professional vs Amateur / Hobbyist development
environment.
Some of the models, for example, are largely environment independent and one
can expect largely the same results on almost ANY system. Others, most recently
taking into account Cycles have a higher environment threshold than others. Much
the same as an incredibly complex academic, scientific, business spreadsheet vs
a small / home business spreadsheet.
Some of them are just designed at and on professional level systems and as such
are targeted more towards those of similar backgrounds using similar systems. Others
as I mentioned are largely system independent and will likely be easily accessed, modified
and rendered across any system.
Seems to me as blender grows and as its user base diversifies, it might be worthwhile
to take into account these differences in versions, systems, levels of skill and ability to better target
users to answers relative to those considerations.
Now, as often as Blender changes, that may not be, in entirety a practical possibility.
Nonetheless, given the changes in functions as well as layouts, it’s not very useful to apply
a 2.5 or lower development tutorial to a 2.6, 2.7 or greater environment / UI.
For me, it’s just frustrating.
Maybe it’s JUST me. Maybe I’m not alone.
Also, I’m using Linux, on an 8 GB memory system - 32 bit, with a basic video card.
The additional options that either show up based on the OS or the render times based on
more complex configurations (I’ve seen 32 GB systems: laptop as well as more robust
video cards) easily lend themselves to far more complex models.
All well and good for those whose systems are designed and intended for such complex
models.
Not so useful for the rest of us.
Just throwing these concerns out there as I learn and grow in my understanding and of
the subsequent possibilities.