Blender Wind Tunnel Simulation

Hi there.
This is my first Topic here, because I’m having some troubles with smoke simulations in Blender.

The one you can see here was made by Kev Ryan in Houdini, and i wanted to know if you think it is possible to recreate the same effect in Blender.

I’m having a lot of trouble creating such a non turbolent smoke.

Thank you all in advance for helping me out