Blender with DarkBASIC

Not sure if this is the right forum to post in or not but is Blender good with the BASIC game development language DarkBASIC? What I mean is do the textures stay correctly UVed onto the model instead of being distorted and do the animations work properly, and I mean when a blender model is exported into .X format. If you don’t know what DarkBASIC is then go to :

I don’t think the .X export supports everything [like armatures]

but I could easily be wrong, I’ve never used it

why isn’t it worth trying yourself?

Cuz I’m still learning Blender and don’t know how to animate or uv map in it yet.

X. export supports armatures and animations.It’s tested
with DBPro too.For more info :