- Added a Linux Build (Tested on Ubuntu)
- Added 64-bit Windows build
- Added an an Atlas Layout option for UDIM
- Added an option to pack your current UV’s (may be buggy as I attempt to triangulate then restore the original faces)
None of the current unwrapping/packing solutions were giving me what I needed for my lightmaps so I looked at integrating Xatlas as an addon.
Blender-Xatlas is incredibly hacked together but I’ve gotten good use out of it, compared to other unwrapping/packing methods when it comes to lightmaps.
Any feedback is really appreciated, I’d like to bring it up to an acceptable standard.
Make sure to try it on a small disposable scene first to get a feel for it!
Default settings for 1024px lightmap (no realtime lighting)
Standard Pack/Xatlas Pack(Note: attempts to maintain relative UV scales)
You can get the latest Windows/Linux version from:
Blender Xatlas Github