Ok this is just a little test. Modeled in Blender, Detailed in Zbrush, Displacement map generated in Zbrush, Animated in Blender.
The motion of character is crappy, the rig itself isn
t also perfect, BUT finally i managed to create nice displacement map, even if its less detailed than in Zbrush. And it`s all moving.
http://mentalpuke.ic.cz/Soubory/uhh.mov - link fixed
Blender render displacement map on, subsurfing on.
Blender render without subsurfing and displacement.