I couldn’t find it by searching, so I need your help. I’m sorry. I’m using a translator, so my English may be hard to understand.
I used a mirror modifier to create the back hair.
I applied weight paint to it, but when I move it in pose mode, the other side bends unnaturally like this.
I would like the back hair to move naturally X-mirrored, not bent unnaturally like this. (Or I’d like it to follow the bones I’ve placed in the other hair if possible.
Did it fail because I used a mirror modifier to create the hair?
I would like you to solve this hair problem.
The file for this model is as follows.
This model was created by adding hair and clothes in Blender based on the Vroid prototype.