Blender's Loop Cut and some very needed functionalities from Modo's Loop Slice

Hi in this video are shown some functionalities of Modos Loop Slice like the one that can slice around a corner and on a multiple selected loops. I also wan to know how can achieve Mirrord or equaly spaced loop slice slides like in modo or to controw evrey one sepratly like from the video. I’ve tried another of Blenders tool, Offcet Edge loop cuts but its like beveling the edge loop.

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Blender doesn’t really have such a tool. The best you can get with built-in tools is the Subdivide. You can get a very crude approximation of such tool in my add-on generously maintained by Meta-Androcto:

…but it’ll cut through selected faces, not edges (I really need to add that functionality), and there’s no control in terms of edge placement. The add-on relies on Blender’s built-in cutting functionality that doesn’t have the fine controls like placing each cut individually. At least, it didn’t back then, it’s been ages since I looked at bmesh.

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Tank you very much sir. I’ll take a look on your addON :slight_smile:

I’ve just tried it and it’s just the think I need it. Exalent work on that addON. If you, by any chance some day add the option to slide the edge loops as created it will make Modo obsolete :wink:

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I don’t use Modo so I might be missing something, but why not just paint the edges with C (Circle select), Subdivide, then slide the loops after they’re created just by pressing G twice? You can press E while the modal operator is running to get offset mode.

While this can’t remember the positions of individual loops and use that specific configuration over and over, otherwise it seems to do the same thing to me? I mean, it’s not a single operation, but because you’re using your keyboard it isn’t actually slower.

Only real issue i can think of is that Subdivide leaves a rather unfortunate end selection, so you have to reselect your loop.

The biggest problem with the built-in Subdivide operator is selection. It doesn’t freaking select the new loops, and instead selects everything. The next (somewhat lesser) problem is the lack of “pinch” attribute or in general the fine control of loop placement. Just a bunch of menial labor when modeling. And, it not being a single op precludes the use of repeat (shift+r).

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I kinda ninja’d you with an edit there, sorry about that :stuck_out_tongue:

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Nuuuuuuuuuuu! How could you!!! :laughing:

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