Blender's window lets other programs bleed through

I just booted up Blender for the first time (which, inherently, makes me a Blender n00b, so have pity) and I’m having some graphics problems. First of all, I know it is supposed to cover the taskbar, but I don’t want it do, and while I read how to solve this issue in Windows, I don’t know how in Kubuntu.
More importantly, windows behind Blender bleed through, sometimes just a line or two but often the entire viewport is Firefox or somesuch.
I have a Radeon 9000, so I’m using the open source ATI drivers with Mesa. The “solutions to common problems” mentioned something about this, but not how to remedy use with Mesa. Any ideas?
I’m really eager to apply my 3DS Max skills to Blender, and so I hope this works out :slight_smile:
Thanks!

Also, running that little python script to find vendor didn’t work (the python console remained empty…) but here is glxinfo |grep vendor produces:

$ glxinfo | grep vendor
libGL warning: 3D driver claims to not support visual 0x4b
server glx vendor string: SGI
client glx vendor string: SGI
OpenGL vendor string: Tungsten Graphics, Inc.
eli@ELIS-COMPUTER:~$

search forum for ATI cards using a NVidia driver.

Downloading now, thanks!

If I did it correctly, this didn’t help. Downloaded the first file listed, extracted the specified DLL and placed in /usr/lib/blender. Was that the correct location? If so, the problem was utterly unchanged.

Well since seemingly there is no fix for this with my setup, I’d be down with trying to use Blender without 3D acceleration/OpenGL rendering. However, I’m not okay with disabling 3D or direct rendering on my system as a whole, and every guide I’ve seen for disabling it in Blender involves editing xorg.conf directly, which, of course, would affect my whole system. How can I force software rendering in Blender alone? Thanks, I’m bummed that I can’t use Blender yet :frowning:

Uninstalling Beryl and disabling the Composite extension in xorg.conf resolved this issue. I had a feeling it would.