I’ve decided i want to setup an online course for Blender so that i can teach new users and users that want to get a bit more involved in its use.
I would like to make this official, not at the moment but evantaully and i would like to contat ton and see if i can get something setup with the blender foundation.
I wont go into detail here, but this is a simple overview of the Blender-Verse course:
Blender-Verse simple overview
Welcome to Blender-verse on-line training, this training program will be split up into five main modules these are:
- Introduction to blender’s interface; including shaders, materials and lights
- Introduction to modelling in blender and general studying
- Introduction to rigging in blender
- Introduction to animating in blender
- Introduction to rendering, compositing and editing in blender The above five modules are the core part of the blender-verse training scheme and will offer a gentle introduction to the key features of blenders tool set.
As part of the training scheme, students will be able to select specialities in there chosen field for a select few core modules, examples of this are:
3D modelling and general studies[LIST]
Introduction to low-poly modelling for the GE/ OGRE
Introduction to high-poly modelling[LIST]
Mechanical [/LIST] [/LIST] Blender-Verse
The verse part of blender-verse relates to the way our training scheme will work, users will log onto the blender-verse server and download all relevant course work for the chosen session. Once all students have files downloading and are ready to go, the instructor will explain to students via irc/ voice what will be going on in the chosen sessions and show some examples of finished pieces and ask any general questions before proceeding.
Once sessions is under way the instructor will send his starting item to the verse server, students will then subscribe to mesh. Students will then watch as the instructor goes through process of creating the mesh, while explaining at each stage what he is doing. Students may ask questions at this stage, which the instructor may answer via voice or irc.
When the instructor is finished modelling the students make the mesh local or start building there own mesh while viewing videos/ tutorials put together by the instructor and downloaded while the sessions is in progress, students can then ask questions or push the mesh to the verse server with there name in place for the model, the instructor can then aid the student directly in modelling his mesh correctly.
Once the session is complete all models are made local to each machine for the students to keep, all relevant files i.e. Textures, tutorials, videos, resources are made local to each machine and are for the students who may wish to proceed on there own for further development. Students will be given an email address to contact the instructor on for further support and questions. There will also be possibilities for each student to have one on one training with instructor in scheduled time slot.
The above is an overview of what it would be like and the things that would be taught would, i think, be very usefull for users of blender. For example i would have a rather big training part on Blender shaders/ nodes and how they can be used and explain all the settings in depth, this would mean i would need to talk to the the developers of the software to get a full understand of there workings and how they can be used to there full potential.
Ill leave it for this at the moment and see what all you blender artists/ programmers think of it.
any ideas, criticism would be welcome
P.s. Blender is an awesomley powerfull tool, the only thing keeping the vast majority of users back is the documentation and teaching that you can have with other applications.