Blendo — the cool CharacterAnim Model

I was wondering how the Blendo model was created.

At first I thought that it was a mesh, but when I tried to edit it, I realised that I wasn’t.

So how was he created then?

I wanna create something simliar, for use in animation, perhaps a little more human like.

humphrey

Blendo is a SubSurfed mesh.

Add a cube to your scene,

In mesh edit window (F9) locate the SubSurf Button and press it

Adjust the level (immediately below, default is 1)

SubSurf is a great thing for generating smooth things :slight_smile:

Stefano