humphrey
(humphrey)
1
I was wondering how the Blendo model was created.
At first I thought that it was a mesh, but when I tried to edit it, I realised that I wasn’t.
So how was he created then?
I wanna create something simliar, for use in animation, perhaps a little more human like.
humphrey
S68
(S68)
2
Blendo is a SubSurfed mesh.
Add a cube to your scene,
In mesh edit window (F9) locate the SubSurf Button and press it
Adjust the level (immediately below, default is 1)
SubSurf is a great thing for generating smooth things
Stefano