I´ve released a new version of my ´´ShapeKeys Free´´ rig, BlenRig.
BlenRig 1.2 and the new Cartoon BlenRig 1.2 are out.
The release includes a new BlenRig Essential Tips Manual, in which I give some in depth explanation on how to adjust BlenRig and Cartoon BlenRig to new models. (check the BlenRig Manual first…)1.2 New Features:
_Constraints have all been cleaned up.
_Compatible with Blender 2.44/45 and SVN.
_New Visual design with lots of new controllers that make things easier.
_ New DOUBLE IK system for the Spine that resembles Full Body IK!!
What about Cartoon BlenRig v 1.2??
Well, Cartoon BlenRig is just a simplified version of BlenRig 1.2. It has exactly the same features that BlenRig 1.2 has, but its proportions are changed, and it has a simplified shoulder mechanism, as BlenRig´s shoulder controllers are really too complex for cartooney or cylinder like arms (I think many people will like this better than BlenRig´s shoulders, which are aimed for realistic muscle deformation).
Plus, it comes with ready to use and fully rigged eyes, eyelids and eyebrows!!
Double IK Spine system:
BlenRig v 1.2 comes with what I think could be called DOUBLE IK spine system. Basically it has two different Ik chains, which controllers are ´´Inter-Parented´´ (sorry for the weird term). This allows you to control the movement of the spine just with 2 main controllers, and all the other segments of the spine bend automatically.
Well, too much publicity for me. Go and try it, I hope you like it and you can start using it.
Check the Gallery too!! it´s been updated with some Blender and non Blender related work I´ve done!!
Hope you like this release!!
Direct Links (in case you´re having trouble entering my site):
BlenRig Essential Tips