Blue Dragon Bust. Created in Blender with just a little texture work in Substance Painter. Comments or feedback welcome. Thanks.
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Wow this is cool. You mind showing some wireframes ?
Wow…pretty impressive
I featured you on BlenderNation, have a great weekend!
So kind. Thanks a bunch as always.
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That’s awesome. It’s very welcome exposure. Thank you again, Bart.
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Wow! The detail in the “ears” is what catches my eye. Those bones - or whatever they are. Very nice work, very Tim Burton / Ridley Scott / Alien.
What MatCap are you using?
Just the standard red/maroon matcap that ships with blender. It’s called, clay_brown.exr It’s in the matcap folder.
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