found something here
is there somehow a way to make relative or absolute ?
I did a loop to extrude and translate some verts
and it is doing it but the location are not good!
bmesh.ops.translate( # Translate bm, verts=verts_extrude_b1, vec=(XC2, YC2, 0))
when using this translate the verts are not where they should be but somewhere else further away
almost like the values XC2 was multiplied by some value!
any reason for that and how to correct that ?
I can upload the whole class for this I needed
let me know