BMRT


(Turrin) #1

I am sure someone out there has used BMRT in conjuction with Blender. I am having problems figuring out how to include textures. Would someone be able to help me use BMRT with Blender? Thanks

Paul “Turrin” Thompson
Akron, Ohio, USA


(LethalSideP) #2

I’m probably not the best guy to ask - I tried BMRT, hated it, and started using POV-Ray instead. So much better…

I recommend you use Blenderman, a freely available script which lets you export Blender files to RIB files for rendering. It’s pretty good. To use a shader for an object you select it, go to the object selector and choose ‘Get selected’ then go to the shader options and choose the slc you want to use.

I don’t know how well it exports Blender materials, tho, I’m afraid. My advice is give it a try using Blenderman, failing that try replicating the effect with shaders. And failing that, switch to POV-Ray. It has an interface, would you believe? :wink: :stuck_out_tongue:

LethalSideParting