BMRT

I am sure someone out there has used BMRT in conjuction with Blender. I am having problems figuring out how to include textures. Would someone be able to help me use BMRT with Blender? Thanks

Paul “Turrin” Thompson
Akron, Ohio, USA

I’m probably not the best guy to ask - I tried BMRT, hated it, and started using POV-Ray instead. So much better…

I recommend you use Blenderman, a freely available script which lets you export Blender files to RIB files for rendering. It’s pretty good. To use a shader for an object you select it, go to the object selector and choose ‘Get selected’ then go to the shader options and choose the slc you want to use.

I don’t know how well it exports Blender materials, tho, I’m afraid. My advice is give it a try using Blenderman, failing that try replicating the effect with shaders. And failing that, switch to POV-Ray. It has an interface, would you believe? :wink: :stuck_out_tongue:

LethalSideParting