Bmw m4 g82 (w.i.p)


I’ve been working on this project for a few days now and figured why not come on here and post to get feedback. I grabbed the model from squir but I ended up having to convert the model from tris to quads which was not to bad imo (the bulk of my time was spent doing that). After that I made some tweaks to the model to make the car more true to life. Now I’m into the texturing half of the project and have been using a mixture of substance painter and blender’s built in textures. Later I’ll create a scene around it but for now I’m focused on getting the model good and textures.

Feedback and your thoughts would be very appreciated even though I’m far from finished.

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