BMW X6M - The Monster

Hello, guys. This is the latest project I made it is a studio rendering of the BMW monster. I did all the modeling, shading and blah blah blah (you can see it on my sketchbook). I was trying on this one a new lighting workflow using realistic light and a realistic car paint.

Hope you like it.

Soon people and as always love you guys/girls.


Nice work on both the model and render! Congratulations.
I would love to know more about your lighting/rendering setup.

Wow! really nice work, model is clean, ligthin and color is very good!
What was the Render time, and your set up?

Thanks man. Not that long for 1 render i did multiple of them. In n between 30 to 45 min per shot. What do you mean by setup?

Thanks, i really appreciate. The render was 4000x3000 on a gtx 980 ti. My lighting was multiple planes like a traditional studio lighting. Multiple shot combine in post production.

Wow! The lighting looks very professional! I really want to know how to set up the planes to catch up every single important line of the bodywork. It is a magic thing for me :stuck_out_tongue:
Does anyone knows a good tutorial, where someone explains how to setup a scene like this one?

Wow… Nice render!
Could You post some screenshots of lighting setup (planes positions) and world panel settings? I tried several times to achieve this gradient reflections effect and still i can’t do it… Again great artwork.