I have really been trying to understand armatures and all of that crap. So far I have basic knowledge, will probably ask really noob questions later. He doesn’t have full functionality, but then again animating him is not going to work without a good armature. So right now just comment on him, he’s awesome! Be nice, there is only a shape key for the mouth.
I’d like to see some defined edges along the ends of the sleeves and collar…right now his clothes might as well be painted on.
I like the style, simple characters like this tend to amuse me…
I’ll warn you that I don’t like SSS very much (so my opinion is not wholly objective here) but I feel like the SSS does not fit the style of the character.
However, his head is so stylized and simplistic (which I like), it doesn’t quite match the torso and legs which seem to have more detailed shapes.
For instance the pectoral bulges and spare tire around his waist. With a head that is basically a block, I think the body would look better if it were also a rounded box shape. The same with his legs- his arms are basically cylinders (which l like) but his legs have moe defined curves and knees, even.
I also really like the face, but something seems odd where his head connects to his body. Perhaps a neck would work? I don’t know for sure, but it could use a little development there.