Hi,
I made a caracter, then made the bone structure…
I started animating it but realized some bones were missing in order to achive certain movements…
I got back in the armature structure to add some bones. I named them and parented them properly to the rest of the structure.
But when I came back in the edit mode of my caracter, the new bones’ name were not in the Vertex group list so now I cannot assign vertices to them…
any idea ?
Greatings