Boolean and bevel on curved surface

Hi! Can you please help me to solve the issue with hard surface modeling. I have curved surface where I need to make some holes. I made the holes and used bevel modifiers (with bevel weights. But in the corners I have some stratches, and I can’t figure out how to get rid of them. Some screenshots is below and blend file with model too



bevel_problem.blend (824.9 KB)

Select the loops coming off of your beveled edges so that only the edge of the boolean is the one with the edge mean bevel weight. Not the loops in-between. Also, try harden normals.

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You might also try this method.

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