Hi there Blenderers!
Need some advice from the community. Hoping someone can help
I wish to use GeoNodes and particularly I would like to have an object be masked by another object.
This is what I have
essentially I have used a Boolean to cut out the road
but I wish to invert that so the mesh inside the sphere
is only visible.
Here is a mock up of the desired effect.
can anyone point me in the right direction