Hi Everybody !
I have been modeling the inside of human mouth. It consists in 33 objects : one object for the container like a box including the gums and the tongue and 32 objects for the 32 teeth.
I plugged each tooth into the gums.
I would like to get rid of intersection between each tooth and the gum. So I added a boolean modifier to the tooth, selected “Union” and “Mouth” (mouth inside object) for object and applied it.
I do not understand why the the tooth object becomes an object including the tooth and the mouth with a very big number of vertices, the mouth object apparently remains unchanged.
Any help ?
Many thanks !