I like the reflection effect. It will always be useful. Keep it up!
The pole explained in all its technical glory:
Note, it took me four or five rereads to get the gist of what they were talking about…
wow! that’s alot of information… I’ll have to read over it more sometime… actually skimming over it, I sortof figured out what poles are --> having to do with triangles in the mesh/ where the mesh edge loops “flow”, right?
hey, guess what? I also finally found out what Fgons are!! (after wondering about them for 3 years )
(basically you select a few faces that are a few degrees apart, and the fgon assigns 1 face controller to it instead of 3 or 4)
anyways, I know I’m gonna have fun with fgons :yes: … and poles/ edgeloops
here are some pictures
how should I begin on the appendages? (eg: just an extrude? or is there a different way? )