A Blender project reflecting on how it felt to use an 8-bit home computer in 1982.
This is a tribute to the cover artwork of the Sinclair ZX Spectrum manual “Floating City” by John Harris. I spent many hours looking at the stunning floating city in the clouds while loading games on my Spectrum. The colors and the bold vision of the art was a promise of what a future with computers could mean for us kids.
I recreated the floating city in Blender - not attempting to be accurate, since that was a painting and this is a 3D model.
One interesting challenge is the scale of the models. The video is a single camera movement from a table with a home computer and a book at real-world sizes to a panorama of a floating city at a distance of about 40 kilometers. Some of the background cloud elements are 90 kilometers away. The “book” is really a hole in the table. ![]()
The ZX Spectrum model is a free download by Blurbur available here: https://blendswap.com/blend/9095
The video on Youtube:


