Brickmaker

Hi!
This started as a little fun test, but have now developed in to a product called “Brickmaker”. It’s a 100% procedural material done in the shader editor. Of course I want this to be as good and versatile as possible, so if you feel that I should add or change anything it would be great.
So far I have thought of adding a concrete layer on top and also rain damage and could be that I’ll add specific patterns to the bricks.
Whatever comes to mind, please hit me with a reply :).
(link here if you want to check other examples: https://blendermarket.com/products/brickmaker)


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