Hi, I posted recently a topic regarding the surface I want to do. I tried to erase it in order to create a new topic with a better title/content in order to make people maybe more engaged. I am not being able to solve the “mystery”.
I am trying to connect two edge loops. One is a circle and the other one a square with rounded corners.
I tried at least 3 different methods, non of them worked out. The circle is located a little bit lower in the z axis in respect to the rectangle. I am using loft/bridge now in order to get the transition between the circle and the square with a smoother connection. Meaning the edge loops closer to the circle more roundish and the ones closer to the square more squarish.
I am still getting artifacts in the surface, pinches close to the corners of my square.
I am wondering this happens due to the geometry limitations of my shape…It is not possible to make this transitions or I am missing some experience in blender and not finding the right workflow.
You can appreciate the pinch effect, another user suggested this is due to non even polygon distribution. I thought the loft bridge will solve this, but it did not.
Do you have any suggestion?