Hi, I am fairly new to Blender and I am experimenting with what I have learned so far. With every work I aim for photorealism. As of now I am learning about brushed metals. Feedbacks are very welcomed. The model is “Utah Teapot”, it comes with Blender’s Extra mesh options.
The brush pattern is not realistic. ![]()
I don’t think there can be a brush pattern (green) that is formed in a straight line.
If it is a longitudinal brush pattern (pink), it is formed along the shape of the kettle.
And the brush pattern (yellow) of a typical kettle is formed horizontally.
Yes, you are right
, I think in the process of making the Kettle material I forgot about the directions and went with what looked pretty ![]()
I will keep this in mind to cross check from the beginning to the end and not to get mis directed like this. (Though it still looks pretty to me
, I am a bit obsessive over my creation).
Thank you for the feedback.
I featured you on BlenderNation, have a great weekend!
Hi Bart, thank you for featuring my work. I am still somewhere around beginner level with Blender and getting featured on Blender Nation is a really good boost to my motivation. ![]()
Part of the decision is what you want the thing to be made of. It could, for example, once have been made of “pewter.” And as such it would have been cast in a mold.
I personally think that the texture in the original image is plausible, because we really don’t know exactly what sort of sandpaper, etc. might have been used to put the final polish on it. Maybe they did vertical strokes and some sideways – who knows? A brand-new object could indeed be quite shiny. To my eye, what you have is believable.
Thank you… it means a lot for someone like me as a beginner. The goal was photorealism, and it looked fine to me… But keeping an eye on reference till the end is good practice too.


