How can I make such textures with animal(usually humanoid)fur and/or even road…etc. is it texture baking or just bsp real-time rendering named raytracing if I want to render some 3d model for instance?It’s just random example.Is it just colours negative in adobe photoshop it’s looking like ultra violets.
How to describe it professionally this texture shading process?So I will be able to practice some YouTube tutorials and some biography informations from Wikipedia so I’ll be able to read some books.
this is a normal map which can be done in blender or other soft !
happy bl
Texture mapping? Anyway sorry for causing trouble.So I can do it for instance in Adobe Photoshop?