I ask for help on this, please.
UPDATE: I notice if I move a little bit to the front fix the issue. But, the problem is, two objects can´t be in the same plane. When we are talking about 2D animation, this is a little bit weird.
When I draw in just one GP Object, everything works perfectly. But when I use two or more GP Objects, and overlap them, the blender puts a fine, white border on the GP Objects that are on top.
Would this be a GP bug, or simply a tool that I can disable? The problem is that: this is being rendered by the blender in the final image.
Here is a sample:
I have tested on two different computers:
AMD RYZEN 5 - 8GB RAM - AMD 570 4GB GPU
INTEL XEON - 16GB - NVIDIA GEFORCE GT 630
Can you help me?
Thank you very much!!