Basically I’m doing lots of tests with different motions and found LinV has good movement control and editting but does it not take into account gravity? If I walk off the map and keep holding the forward motion button I stay in the air and don’t fall. When I release I fall but I can go forward again and hold my position floating around… As you can imagine this is very frustrating for jumping as you can just fly around! :S
Just wanting to know whether this was a bug or my system?
Neither. That’s what LinV does. It ‘sets’ the motion instead of adding it, and all gravity is is a negative movement on the -Z axis. So when you use LinV, you replace the -Z movement with the movement you want to use.
Lin V is…oh…yep allready explained then XD I wish they made a semi Lin V only with a gravitational pull = to the gravity selected in the world button XD