This is a concept car I’ve modeled in Modo and rendered in cycles. So far very happy with Blender’s results and UI! One problem I’m having is getting rid of noise on my DOF + Motion blur sparks. Even with 5000 samples, noise is a problem. (I’ve denoised alot in photoshop, I’ll post up raw render when I get home)
I just learned that there’s an intelligent Despeckle filter in Blender’s Nodes that could help out - though it might be best for removing ‘fireflies.’ Increase the samples on reflections too if you’re going 5000 - no reason not to I guess.
The model looks like it was a blast to create. Do the doors really hinge all the way to the front tires?
Try changing clamp to 1.5-ish this should help and then turn up the bounces and then turn the number of samples down to 1000. Clamp is next to the samples input box