Build Export Node [View Layer pass]

ver1.1.0 Batch setting the path index / Support for material and object IDs

Added function the batch setting the path index

  • Batch setting of path indexes for materials or objects
  • Settings from specific filter types, such as slots, selected objects, scenes, all data, etc.
  • Set the same value or individual values

Support for material and object IDs

  • Add node construction to normalize and colorize paths
  • There are problems with animation rendering.
    • Due to the use of normalization, the color changes each time the number of materials on the screen increases or decreases.

Support for multiple levels of CryptoMatte

  • All levels are now connected to the CryptoMatte node, even if the number of levels changes.
  • Fixed an issue where the file output would include more than 4 Cryptomatte material outputs

Other

We named the color lamps to make them easier to identify.
I’ve divided and organized the files internally.

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