hi, im pretty new to blender and this is my first post on the forum. i searched around a bit and havent been able to find a solution to my problem.
i basically want to create a cage mesh for an object. for example, if i were to create a simple mesh, duplicate all the faces and seperate them, then remove all the faces but leave the edges, so that i have a wireframe of the mesh, is there any way to extrude those edges into a mesh? i guess what im asking is, is there a function that turns a line into a cylinder, or a circle into a donut?
thanks in advance