Hey,
so I want to try and build blender and try to code something.
I am on Bazzite, which is an imuteable linux.
As I understand it, this could be a bit more complicated since I can’t just install stuff to the core system, like packages and so.
I tried to install the package, and yeah, got an install error immediately.
Does anyone of you has any experience with that?
What am I supposed to do?
Are these app containers or what they are called maybe a solution?
As far as I can tell, Blender seems to package most if not all of the requirements to run within their precompiled binaries for Linux. That would be what I would try first.
It’s probably easiest to use a flathub install if the precompiled binary doesn’t work.
Otherwise, you may want to use a windows install of blender, given that Bazzite is intended to run Windows games. This way you use the OS’ strength as a Steam ready OS. You could even use the blender package installable from Steam. https://store.steampowered.com/app/365670/Blender/
It would be really difficult to build from source on an OS that doesn’t give you much flexibility in modifying the OS libraries or dev packages.
I am not entirely sure what part need the distrobox.
I guess it is the buid enviroment, since I can freely clone the source
into my file system. I Just need to call the Make from inside the Distrobox, since it requires the installed dependencies ors some…