That is some cool black magic. Great work.
If you don’t mind me asking, where are these people models from? I’m working on a project where I’ll have to use a bunch of them and I’m not sure where to look for it.
Fantastic! I am assuming all the different elements are regularly modeled objects, right? Not that that would make it less impressive, I was just wondering about the workflow
Would love a breakdown/tutorial of this, as I am sure would many others. But you’ve given the community so much already, I don’t want to ask you for it
Amazing work!
Go ahead for a tutorial “en français, avé l’accent”, I can do subtitles!
I am french architect blasted by you achieved here.
Une tuerie!!
I really like that you can adjust the building just by dragging faces of the “cube” in the editor. I’ve seen a few building geonode tutorials, but nothing with that kind of workflow. I would kill to know how to build that kind, but I don’t even know where to begin figuring that out.